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 Funkey Movesets

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Join date : 2010-02-08
Age : 28

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PostSubject: Funkey Movesets   Funkey Movesets I_icon_minitimeFri Jun 04, 2010 7:09 am

PLEASE NOTE: Yes, I am aware that many of the funkeys have a much higher amount of moves than others. In fact, many are repetitive and boring. Rest assured, I'm working on this, so just pick your favourite funkey, or one that sounds fun or cool, and go have fun :D

Attack terms:

Freeze: Opponent cannot attack, and cannot take damage. Low damage each turn frozen. Can be healed by a fire based attack. (Massive: Can take damage)
Burn: Opponent loses health each turn. Can be healed by a water based attack. (Massive: Takes more damage)
Panic: Opponent takes extra damage. (Massive: Takes more damage)
Paralysis: Opponent has 1/2 chance to not attack. (Massive: has 3/4 chance)
Confusion: Opponent inflicts low damage on itself each turn, and has a higher chance to miss. (Massive: Inflicts higher damage)
Never misses: Opponent cannot evade attack. Lower damage.
Poison: Opponent loses HP on one turn, then poison damage doubles on the next turn. (Massive: Damage triples)
Cursed: For the first two turns, opponent takes damage, and then a random effect afflicts opponent on third turn. (Massive: You choose effect, higher damage)
Flinch: Opponent cannot attack for their next turn. (Massive: loses any beneficial statuses)
Stun: Opponent cannot attack, takes lower damage. (Massive: Takes normal damage)
Berserk: You do more damage, but take more damage. (Massive: Take normal damage)
Protector: You take less damage, but do less damage. (Massive: Do normal damage)
Speedy: You gain a higher chance to dodge and land hits. (Massive: Always go first)
Threat: You gain the highest priority of attack. (Massive: Take less damage)
Feint: You gain the lowest priority of attack. (Massive: Do more damage)
Shadow: You can not gain any conditions. (Massive: Can stack with beneficial statuses)
Slowed: Opponent always goes last. (Massive: Lasts longer)


Funkeystown:

Scratch:
Level 1: Mix Beam: Slightly better than basic attack
Level 3: Record Shuriken: Slightly worse than basic attack, but takes less damage
Level 5: Beat Boxer: Chance to stun
Level 7: Water Harmony: Chance to freeze
Level 10: Fire Harmony: Chance to burn
Level 12: Air Harmony: Chance to panic
Level 15: Earth Harmony: Chance to paralyze
Level 17: Sonicboom: Causes paralyze and chance to cause massive paralyze
Level 20: Frequency Jam: Causes confusion and chance to cause massive confusion
Level 25: Soundwave Chaos: No one really knows what happens... and I don't know if I want to really know, once per battle

Lotus:
Level 1: Force Paw: Deals more damage than starting move, but more likely to take more damage for turn after
Level 3: Leaf Shuriken: Deals less damage than starting move but avoids more damage
Level 5: Rock Slingshot: Can cause enemy to flinch.
Level 7: Bamboo Blade: Weak, but lowers enemy defense by one temporarily for every use
Level 10: Vine Whip: Relatively weak, and lowers player attack by one temporarily, but hits twice
Level 12: Frozen Waterfall: May cause opponent to freeze
Level 15: Boiling Waterfall: May cause opponent to burn
Level 17: Animal Kingdom: Doubles speed for three turns, have larger chance for familiar to help out for three turns
Level 20: Earthquake: Causes massive damage on opponent, may cause damage on player
Level 25: Pandemonium: Causes massive berserk for five turns, once per battle

Waggs:
Level 1: Bark: Causes minimal damage, but may cause panic
Level 3: Bite: Causes slightly more damage than basic move, but takes more damage afterward
Level 5: Tail Smash: Causes slightly less damage than basic move, but takes less damage afterward
Level 7: Bone Boomerang: Chance to flinch
Level 10: Bone Strike: Powerful attack, temporarily lowers player's attack
Level 12: Flee Attack: Creates five 1 HP flees which bite
Level 15: Dogpaddy: Chance to confuse
Level 17: Bone Combat: Attacks twice, lowers player's defense temporarily
Level 20: Howl of Fear: Chance to panic, small chance to massive panic
Level 25: Ambush: Very powerful attack, large chance to summon familiars in the next five turns, once per battle

Drift:

Wheelie - No added effect
Spare Tire Throw - No added effect
Endo - Gain Speedy status
Acid Tires - Burns opponent
Snow Chains - Freezes opponent
360 turn - Confuses opponent
Bomb Tires - Opponent panics
*SIGNATURE MOVE 1* - Light-speed Strike - Massive paralyzes
*SIGNATURE MOVE 2* Crash 'n Burn - Massive burn
*SIGNATURE MOVE 3* - Head-on-collision - Massive damage

Holler:

Radio Wave - Basic attack
Radio Smash - Basic attack
Yell - Confuses opponent
TV Bomb - Opponent panics
Zapper Remote - Stuns opponent
Snow Weather Report - Freezes opponent
Lightning Storm Weather Report - Paralyzes opponent
Fire Warning - Burns opponent
*SIGNATURE MOVE 1* - Analogue Television Throw - Massive Stun
*SIGNATURE MOVE 2* - Digital Television Throw - Massive Flinch
*SIGNATURE MOVE 3* - TV Nuke - Massive Damage

Gabby:

Minor Rumor - No added effect
Minor Secret - No added effect
Normal Kisses - Confuses opponent
Icy Kisses - Freezes opponent
Burning Kisses - Burns opponent
Lightning Kisses - Paralyzes opponent
Level 99 - Crazy Secret - Opponent panics
Level 50 - *SIGNATURE MOVE 1* -Major Rumor - Massive Confusion
Level 75 - *SIGNATURE MOVE 2* - Major Secret - Massive Panic
Level 100 - *SIGNATURE MOVE 3* - Death Kiss - Massive Damage

Dot:
Level 1: Shot Puck: Slightly weaker than basic move, but will take less damage
Level 3: Star Wish: Does no damage but heals 20 HP over the course of 2 turns
Level 5: Power of Friendship: Will summon familiar to aid in battle, reduces player's defense until familiar's death
Level 7: Ladybug Swarm: Slightly weak, but attacks multiple times
Level 10: Ladybug Armor: Triples defense for three turns
Level 12: Ladybug Poison: Chance to poison
Level 15: Fly Away: Opponent cannot hit player, player cannot hit opponent except with ranged attacks, lasts five turns
Level 17: Shooting Star Beam: Very powerful attack, but reduces defense temporarily
Level 20: Automatic Shot Puck Launcher: Shoots three shot puck attacks per turn for five turns, once per battle
Level 25: The Parting Wish: KO's player, but fully heals familiars and allies


Kelpy Basin:

Twinx:

Star Shuriken - No added effect
Blinding Light - Stuns opponent
Star Uppercut - Never misses
Star Forcefield - Gain protector
Exploding Stars - Burns opponent
Glowing Punch - Confuses opponent
Star Glare - Paralyzes opponent for three turns
*SIGNATURE MOVE 1* - Meteor Shower - Massive Confusion
*SIGNATURE MOVE 2* - Asteroid - Massive Stun
*SIGNATURE MOVE 3* - Twinx Meteor - Massive Damage

Tiki:
Pillar Smash - No added effect
Sneeze - No added effect
Hot Soup Bowl - Burns opponent
Cold Soup Bowl - Freezes opponent
Earthquake - Opponent panics
Ancient Shield - Gain protector
Ancient Spear - Gain berserk
*SIGNATURE MOVE 1* - Chew - Massive Flinch
*SIGNATURE MOVE 2* - Poisoned Tipped Spear - Massive Poison
*SIGNATURE MOVE 3* - Tiki Tribe Revival - Massive Damage

Glub:

Bubble Gum - No added effect
Fin Slap - No added effect
Fin Slash - Burns opponent
Bubble Blast - Gain berserk
Bubble Bomb - Opponent panics
Bubble Shield - Gain protector
Bowling Bubble - Confuses opponent
*SIGNATURE MOVE 1* - Rapid Bubble Bomb - Massive Panic
*SIGNATURE MOVE 2* - Bubble Cannon - Massive Stun
*SIGNATURE MOVE 3* - Glub Bubble - Massive Freeze

Sprout:

Leaf Sword - No added effect
Venus Flytrap - Opponent panics
Rose Thorns - Poisons opponent
Flower Smash - Paralysis opponent
Watering Can Throw - Confuses opponent
Tree Uppercut - Stuns opponent
*SIGNATURE MOVE 1* - Thorn Spike - Massive Poison
*SIGNATURE MOVE 2* - Burning Thorns - Massive Burn
*SIGNATURE MOVE 3* - Frenzy Plant - Massive Damage

Laputta Station:

Xener:
Level 1: Laser Sword: Deals more damage than basic attack, but you take more damage
Level 3: Laser Beam: Deals less damage than basic attack, but you take less damage
Level 5: Atomic Radiation: Chance to burn opponent
Level 7: Atomic Fist: Chance to cause opponent to panic
Level 10: Atomic Freeze: Chance to freeze opponent
Level 12: Nuclear Fission: Chance to stun opponent
Level 15: Nuclear Fusion: Chance to paralyze opponent
Level 17: UFO Crash: Causes a large amount of damage to both player and opponent
Level 20: Atomic Bomb: Will burn opponent, chance to massive burn
Level 25: Nuclear Warhead: This may cause some mutations...

Boggle:

Sharp Fangs - No added effect
Blazing Fangs - Burns opponent
Frozen Fangs - Freezes opponent
Shocking Fangs - Paralyzes opponent
Hyperactivity - Gain speedy
Starvation Sympathy - Gain berserk
Poisonous Spew - Poisons opponent
*SIGNATURE MOVE 1* - Three-Course Meal - Heal 1/2 lost HP
*SIGNATURE MOVE 2* - Hyperactive Rampage - Massive Berserk
*SIGNATURE MOVE 3* - Boggle Butter Bomb - Massive Damage

Fallout:

Acid Puddle - Poisons opponent
Gas Bomb - Opponent panics
Empty Barrel Trap - No added effect
Radioactivity - Gain speedy
Falling Barrels - Confuses opponent
Hazmat Barrel - Paralysis opponent
Corrosive Acid - Burns opponent
*SIGNATURE MOVE 1* - Acidic Radiation - Massive Poison
*SIGNATURE MOVE 2* - Atomic Radiation - Massive Paralysis
*SIGNATURE MOVE 3* - Fallout Radiation - Massive Damage

Vroom:

Vroom Ball - No added effect
Bungee Stomp - Confuses opponent
Flaming Hoop - Burns opponent
Burnout - Gain berserk
Frontflip - Gain speedy
Backflip - Gain protector
*SIGNATURE MOVE 1* -Frozen Vroom Ball - Massive Freeze
*SIGNATURE MOVE 2* - Flaming Vroom Ball - Massive Burn
*SIGNATURE MOVE 3* - Mega Vroom Ball - Massive Damage

ROM:

Data Smash - No added effect
Virus - Opponent panics
System Overload- Gain berserk
Hard Drive Wipe - Cures all statuses
UMOC - Confuses opponent
Social Network - Gain protector
*SIGNATURE MOVE 1* - System Upgrade - Massive Berserk
*SIGNATURE MOVE 2* - Data transfer - Switches the Effect on ROM to opponent
*SIGNATURE MOVE 3* - System Failure - Massive Damage

Magma Gorge:

Deuce:

Pitchfork Poke - No added effect
Prank Call - Opponent panics
Whoopee Cushion - Confuses opponent
Flaming Toilet - Burns opponent
Devil's Spite - Opponent is cursed
*SIGNATURE MOVE 1* - Demon Fire - Massive Burn
*SIGNATURE MOVE 2* - Ultimate Evil - Massive Panic
*SIGNATURE MOVE 3* - Wrath of the Inner Demon - Massive Damage

Wasabi:

Karate Chop - No added effect
Shuriken Throw - No added effect
Smoke Bomb - Never misses
The Power of Water - Freezes opponent
The Power of Fire - Burns opponent
The Power of Wind - Opponent panics
The Power of Earth - Paralyzes opponent
Roundhouse Kick - Paralysis opponent
Ninja Smash-Up - Opponent panics
*SIGNATURE MOVE 1* - Clone-jitsu - Extreme Protector
*SIGNATURE MOVE 2* - Ninja Star Burst - Massive Panic
*SIGNATURE MOVE 3* - The Power of the Elements - Massive Damage

Stitch:
Level 1: Crypt Smash: Causes slightly more damage than basic move, takes more damage
Level 3: Heart Throw: Causes slightly less damage than basic move, takes less damage (eew...)
Level 5: Eye Golf: Chance to flinch (still eew...)
Level 7: Sneak Attack: Chance to panic
Level 10: Keeper of Secrets: Chance to confuse
Level 12: Haunting Visions: Chance to curse
Level 15: Stench of a Rotting Corpse: Chance to paralyze
Level 17: Rest In Piece: Chance to stun
Level 20: Invasion of the Undead: The Undead invade. On the side of the player, that is.
Level 25: Unveiling the King's Secret: Chaos ensues, once per battle

Bones:

Bone Club - No added affect
Undead Wraith - No added effect
Skeleton Scare - Opponent panics
Bone Fury - Gain Berserk
Death Sentence - Gain Feint
*SIGNATURE MOVE 1* - Cremation - Massive Burn
*SIGNATURE MOVE 2* - Buried Alive - Extreme Shadow
*SIGNATURE MOVE 3* - Wrath of Unrelinquished Souls - Massive Curse

Funkiki Island:

Flurry:
Snowboard Attack - No added affect
Hail - Opponent panics for three turns
Snow Storm - Freezes opponent for three turns
Navigation - Never misses
Snow Sport Smash - Confuses opponent for three turns
Icy Veins - all negative effects are cured and prevented for three turns
*SIGNATURE MOVE 1* - Deep Freeze - Massive Freeze
*SIGNATURE MOVE 2* - Giant Blizzard - Massive Panic
*SIGNATURE MOVE 3* - Toughness of the Ice Floes - Extreme Protector

Webley:

Web Shot - No added effect
Web Spin - No added effect
Icy Web - Freezes opponent
Burning Web - Burns opponent
Trapdoor - Never misses
Cocoon - Paralyzes opponent
*SIGNATURE MOVE 1* - Venomous Web - Massive Poison
*SIGNATURE MOVE 2* - Web Spray - Massive Paralysis
*SIGNATURE MOVE 3* - Cursed Cocoon of the Webley - Massive Curse

Sol:

Sizzling Sun - No added effect
Fists of Fire - No added effect
Umbrella Drill-down - Stuns opponent
Beach Chair Trap - Opponent panics
Intense Heat - Burns opponent
*SIGNATURE MOVE 1* - Heat Capsule Trap - Massive Panic
*SIGNATURE MOVE 2* - Heat Wave - Massive Burn
*SIGNATURE MOVE 3* - Spirit of the Sun God - Massive Damage

Nibble:

Chomp - No added affect
Pearl Pelt - No added affect
Nibble Scare - Opponent panics
Lurking Bite - Never misses
Chum - Opponent Flinches
The Sixth Sense - Gain shadow
*SIGNATURE MOVE 1* - Chum Throw - Massive Poison
*SIGNATURE MOVE 2* - Shark Pack - Extreme Berserk
*SIGNATURE MOVE 3* - Great White Bite - Massive Damage

Rewind:

Chat - No added effect
Peck - No added effect
Parrot Babble - Confuses opponent
Fly - Gain speedy
Shriek - Opponent panics
Poison Peck - Poisons opponent
*SIGNATURE MOVE 1* - Call Wingmen - Extreme Protector
*SIGNATURE MOVE 2* - Wing Shock - Massive Paralysis
*SIGNATURE MOVE 3* - The Great Flight of the Storytellers- Massive Damage
Daydream Oasis:

Lucky:
Level 1: Basic Rainbow: Slightly better than basic move
Level 3: Rainbow Ball: Slightly weaker than basic move, but has small chance to make opponent flinch
Level 5: Pot o' Gold: Causes no damage, but doubles coin/loot reward
Level 7: Red Rainbow Power: Chance to burn
Level 10: Orange Rainbow Power: Chance to panic
Level 12: Yellow Rainbow Power: Chance to paralyze
Level 15: Green Rainbow Power: Chance to poison
Level 17: Blue Rainbow Power: Chance to freeze
Level 20: Purple Rainbow Power: Chance to confuse
Level 25: Rainbow Power: Chance to burn, panic, paralyze, poison, freeze, or confuse, or any combination of those. Once per battle

Berger:
Level 1: A Cheesy Joke: Causes less damage than basic attack, but takes less damage
Level 3: Milk Squirt: Causes about the same amount of damage as a basic attack, but may flinch
Level 5: Stinky Cheese Bomb: Chance to panic
Level 7: I Scream, You Scream, We All Scream For Ice Cream: Chance to freeze
Level 10: Eat More Chicken: Chance to confuse
Level 12: Moooo...: Attacks twice, but lowers defense
Level 15: Chili Cheese: Chance to burn
Level 17: Farmwork Pays Off: Strength increases briefly
Level 20: If You Mess With The Bull...: Powerful attack, but takes twice the damage
Level 25: Then You Get The Horns: Causes berserk, chance to cause massive berserk, once per battle

Tank:

Underwater Missile - No added effect
Harpoon - No added effect
Bubble Trap - Stuns opponent
Target Locked - Gain Speedy
Cryogenic Beam - Freezes opponent
Diver Suit - Gain Protector
Underwater Mines - Opponent Panics
*SIGNATURE MOVE* - Torpedo - Massive Burn
*SIGNATURE MOVE* - Submarine Ram - Massive Panic
*SIGNATURE MOVE* - Tank's Weapons of Mass Destruction - Massive Damage

Dyer:

Mud Sling - No added effect
Paralysis Stench - Paralyzes opponent
Burning Stench - Burns opponent
Peace - Curses opponent
Poison Dirt - Poisons opponent
Dyer Discs - Never Miss
*SIGNATURE MOVE 1* - Rank - Massive Panic
*SIGNATURE MOVE 2* - Kootie Attack - Extreme Berserk
*SIGNATURE MOVE 3* - Extended Deep Thought Session - Massive Stun

Nightmare Rift:

Sprocket:
Level 1: Right Jab: About the same as basic attack, but takes less damage
Level 3: Left Jab: Same as right jab, but left
Level 5: Combo Move: Gives random selection of two different moves of the following: headbutt, kick, punch, right jab, left jab
Level 7: Scrap Yard Pumble: Chance to confuse
Level 10: Dance Party: Chance to panic
Level 12: Heavy Metal Jab: Powerful attack, gains no benefits from speed
Level 15: Up Close And Personal: Powerful attack, but lowers defense drastically temporarily
Level 17: Fiery Hot Jab: Chance to burn
Level 20: Wisdom of the Scrap Seer: Chance to curse, small chance to massive curse
Level 25: Rock em' Sock em': Gives random selection of five different moves of the following: headbutt, kick, punch, right jab, left jab, heavy metal jab, fiery hot jab. Chance to gain berserk, small chance to gain massive berserk, once per battle

Ptep:
Level 1: Wrap: Causes about the same damage as basic attack, may cause paralyze
Level 3: Mirage: Causes slightly more damage than basic attack, may cause confusion
Level 5: Eye of Fear: Chance to panic
Level 7: Desert Sun: Chance to burn
Level 10: Shifting Sands: A small number of stats from the enemy are given to the player temporarily
Level 12: Riddle of the Sphinx: Chance to confuse
Level 15: Oasis of Life: Heals random amount of player's HPu
Level 17: Eye of the Eternal Night: Chance to stun, small chance to massive stun
Level 20: Dark Magic of Kamenwati: Chance to curse, small chance to massive curse
Level 25: Beneath Funkankhaman's Throne: Very large chance to cause massive combination of confusion, paralyze, curse, burn, and panic, once per battle

Vlurp:

Tomato Throw - No added effect
Fade - Never misses
Ice Fang - Freezes opponent
Venomous Bite - Poisons opponent
Bite of Illusions - Confuses opponent
Tainted Bite - Curses opponent
*SIGNATURE MOVE 1* - Garden Noctomatoes - Heals 1/2 HP
*SIGNATURE MOVE 2* - The Endless Garden of the Vlurp - Massive Panic
*SIGNATURE MOVE 3* - Final Crypt - Massive Curse

Snipe:
Level 1: Snipe: Slightly weaker than basic move, takes less damage
Level 3: Laser Eyes: Slightly more powerful than basic move, takes more damage
Level 5: F is for Fire: Chance to burn
Level 7: A is for Armed: Chance to panic
Level 10: R is for Recon: Chance to confuse
Level 12: C is for Curse: Chance to curse
Level 15: E is for Elite: Chance to gain berserk
Level 17: "The Bush Brothers": Powerful attack, small chance to gain berserk
Level 20: Remembrance of Key-oki: Powerful attack, chance to curse, small chance to massive curse
Level 25: F.A.R.C.E.: Will massive burn, panic, confuse, curse, or gain berserk, once per battle

Hidden Realm:

Singe:

Firecracker - No added effect
Flare Punch - Stuns opponent
Flaming Kick - Burns opponent
Volcanic Activity - Opponent panics
Blazing Headbutt - Confuses opponent
*SIGNATURE MOVE 1* - Vicious Breath - Massive Panic
*SIGNATURE MOVE 2* - Mui Caliente - Extreme Speedy
*SIGNATURE MOVE 3* - Burning Embers of the Singe - Massive Burn

Yang:

Shuriken Throw - No added effect
Positive Yin Power - Freezes opponent
Negative Yin Power - Curses opponent
Positive Yang Power - Paralyzes opponent
Negative Yang Power - Opponent panics
Judo Manuever - Confuses opponent
Yin Yang Shuriken - Gain Threat
*SIGNATURE MOVE 1* - Stars - Massive Confusion
*SIGNATURE MOVE 2* - Duality - Extreme Speedy
*SIGNATURE MOVE 3* - Yin Yang Power - Massive Damage

Bomble:

Snowball Throw - No added effect
Ice Punch - May freeze opponent for three turns
Coat of Snow - User always attacks first in the next three turns
Frozen Kicks - Freezes opponent for three turns
Snow Head - Either freezes opponent for three turns or opponent flinches
Giant Rolling Snowball - Opponent panics for four turns
Avalanche - User stores up energy for two turns, then attacks with double the damage opponent has inflicted
*SIGNATURE MOVE 1* - Delicous Bass - Heals 1/2 of lost HP
*SIGNATURE MOVE 2* - Big Foot - Massive Damage
*SIGNATURE MOVE 3* - Deadly Blizzard - Massive Freeze

Raj:

Scratch - No added effect
Glomp - No added effect
Yarn Bomb - Stuns opponent
Chomp - Opponent flinches
Sharp Fangs - Opponent panics
*SIGNATURE MOVE 1* - Hairball - Massive Panic
*SIGNATURE MOVE 2* - Kitty's Got Claws - Gain Berserk
*SIGNATURE MOVE 3* - Attack of the Raj Clan - Massive Damage

Nectar:

Poison Sting - Poisons opponent
Sticky Punch - Slows opponent
Honey-Comb Shield - Gain protector
Sticky Kick - Stuns opponent
Swarm - Gain berserk
*SIGNATURE MOVE 1* - Hive Bomber - Massive Berserk
*SIGNATURE MOVE 2* - Sticky Situation - Massive Slowed
*SIGNATURE MOVE 3* - Superiority of Queen Roxy - Massive Damage

Maul:

Needle Poke - No added effect
Soft Punch - No added effect
Thimble Shield - Gain protector
Solid Stuffing Headbutt - Confuses opponent
Needle Jab - Opponent panics
*SIGNATURE MOVE 1* - Throw Button Eye - Massive Panic
*SIGNATURE MOVE 2* - Throw Needle - Massive Confusion
*SIGNATURE MOVE 3* - March of the Marauding Maul - Massive Damage

Paradox Green:

Rastro:

Space Wave - No added effect
Freeze Wave - Freezes opponent
Shock Wave - Paralyzes opponent
Heat Wave - Burns opponent
Future Wave - Gain Berserk
Alliance of the PT&P - Opponent panics
*SIGNATURE MOVE 1* - JANE - Massive Confusion
*SIGNATURE MOVE 2* - ARF - Massive Panic
*SIGNATURE MOVE 3* - RUTRO - Massive Damage

Tadd:

The story of the Tadd - No added effect
The Journey - Confuses opponent
The perfect place - Burns or freezes opponent
The perfect self - Never misses
The perfect conditions - Opponent panics
The telling of the story - Curses opponent
*SIGNATURE MOVE 1* - Lost Twin - Massive Paralysis
*SIGNATURE MOVE 2* - Reunited - Extreme Berserk
*SIGNATURE MOVE 3* - Strength of the Raw Terra- Massive Damage

Ace:
Level 1: Gear Shuriken: Causes less damage than basic attack, but take less damage
Level 3: Pipe Spear: Causes more damage than basic attack, but takes more damage
Level 5: Oil Splash: Causes about the same damage as basic attack, but causes burns in next turn to become massive
Level 7: Barrel Roll: Chance to cause confusion
Level 10: Pollution: Chance to poison
Level 12: Industrial Class Freezer: Chance to freeze
Level 15: Industrial Class Furnace: Chance to burn
Level 17: Jetpack Flight: Gains speedy
Level 20: Demolition: Causes confusion, may cause massive confusion
Level 25: Intercontinental Ballistic Missile: Causes massive damage to both opponent and player, once per battle

Mulch:
Level 1: Blown Away: Weak attack, only ranged attacks count in next turn
Level 3: Turbine Gust: More powerful attack, only ranged attacks count in next turn
Level 5: Mulch Throw: Fairly powerful, ranged attack
Level 7: Hydroelectricity: Chance to freeze
Level 10: Solar Power: Chance to burn
Level 12: The Spork of Power: Mild, and temporarily lowers opponent's defense on use
Level 15: Recycling Crusade: Chance to cause berserk for three turns
Level 17: Go Green!: Chance to paralyze
Level 20: Minimize the Carbon Footprint: Causes confuse, may cause massive confuse
Level 25: Reduce, Reuse, and Recycle: Causes A LOT of damage, once per battle.

Extra:

Bandit: (Not Currently Available)

Raccoon Bite - No added effect
Thief - At end of battle, user gets double the coin reward
HP Thief - User steals half of enemy's HP lost
Attack Thief - Enemy's Attack is lowered
Defense Thief - Enemy's Defense is lowered
Speed Thief - Enemy's Speed is lowered
Luck Thief - Enemy's Luck is lowered
*SIGNATURE MOVE 1* - XP Thief - At end of battle, user gets double the XP reward
*SIGNATURE MOVE 2* - Stat thief - Enemy's stats are all lowered and user's HP is reduced to 1
*SIGNATURE MOVE 3* - Burglary - User and allies obtain XP Reward and Coin Reward during battle, must wait 1 turn after useing


Last edited by trexeric on Tue Apr 02, 2013 12:59 am; edited 1 time in total (Reason for editing : New Movesets! :D)
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